For this project, my team was tasked with picking an existing product or service, and redesigning it to serve a different user base, or to support different goals. My team chose to redesign Tinder, a popular dating app. We decided to shift the target user base away from people seeking quick dates, and towards new students searching for lasting, platonic friendships at large Universities, where meeting friends in a student body of 40,000+ can be extremely daunting. We accomplished this task by reworking Tinder's core mechanic, swiping left or right in a knee-jerk reaction to a name and photo, to a more comprehensive evaluation based on matching hobbies, values, and interests. For this project, I was in charge of sketching and ideating the core "friending" mechanic, collaborated with another designer on the messaging feature, and storyboarded one of three example use cases. I was also in charge of taking our sketches and user feedback and transforming them into our final mockups, shown below.